Terraria
v1.4.4.9
Terraria source code documentation
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◆
AllowNew
[1/2]
bool
System.ComponentModel.BindingList
<
T
>.AllowNew
get
set
Implements
System.ComponentModel.IBindingList
.
Definition at line
80
of file
BindingList.cs
.
81
{
82
get
83
{
84
if
(
userSetAllowNew
||
allowNew
)
85
{
86
return
allowNew
;
87
}
88
return
AddingNewHandled
;
89
}
90
set
91
{
92
bool
flag =
AllowNew
;
93
userSetAllowNew
=
true
;
94
allowNew
=
value
;
95
if
(flag !=
value
)
96
{
97
FireListChanged
(
ListChangedType
.Reset, -1);
98
}
99
}
100
}
System.ComponentModel.BindingList.userSetAllowNew
bool userSetAllowNew
Definition
BindingList.cs:41
System.ComponentModel.BindingList.allowNew
bool allowNew
Definition
BindingList.cs:35
System.ComponentModel.BindingList.AddingNewHandled
bool AddingNewHandled
Definition
BindingList.cs:69
System.ComponentModel.BindingList.AllowNew
bool AllowNew
Definition
BindingList.cs:81
System.ComponentModel.BindingList.FireListChanged
void FireListChanged(ListChangedType type, int index)
Definition
BindingList.cs:255
System.ComponentModel.ListChangedType
ListChangedType
Definition
ListChangedType.cs:4
System.ExceptionArgument.value
@ value
System
ComponentModel
BindingList
Generated by
1.10.0