Terraria v1.4.4.9
Terraria source code documentation
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◆ GetData()

override void System.Runtime.Serialization.ISerializableDataNode.GetData ( ElementData element)
inlinevirtual

Reimplemented from System.Runtime.Serialization.DataNode< object >.

Definition at line 54 of file ISerializableDataNode.cs.

55 {
56 base.GetData(element);
57 if (FactoryTypeName != null)
58 {
59 AddQualifiedNameAttribute(element, "z", "FactoryType", "http://schemas.microsoft.com/2003/10/Serialization/", FactoryTypeName, FactoryTypeNamespace);
60 }
61 }
void AddQualifiedNameAttribute(ElementData element, string elementPrefix, string elementName, string elementNs, string valueName, string valueNs)
Definition DataNode.cs:150

References System.Runtime.Serialization.DataNode< object >.AddQualifiedNameAttribute(), System.Runtime.Serialization.ISerializableDataNode.FactoryTypeName, and System.Runtime.Serialization.ISerializableDataNode.FactoryTypeNamespace.