Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ SerializeServerMessage() [2/2]

static NetPacket Terraria.GameContent.NetModules.NetTextModule.SerializeServerMessage ( NetworkText text,
Color color,
byte authorId )
inlinestatic

Definition at line 24 of file NetTextModule.cs.

25 {
26 NetPacket result = NetModule.CreatePacket<NetTextModule>(1 + text.GetMaxSerializedSize() + 3);
27 result.Writer.Write(authorId);
28 text.Serialize(result.Writer);
29 result.Writer.WriteRGB(color);
30 return result;
31 }
virtual void Write(bool value)
BinaryWriter Writer
Definition NetPacket.cs:16

References System.IO.BinaryWriter.Write(), and Terraria.Net.NetPacket.Writer.