Terraria v1.4.4.9
Terraria source code documentation
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◆ SetData()

bool System.__ComObject.SetData ( object key,
object data )
inlinepackage

Definition at line 31 of file __ComObject.cs.

32 {
33 bool result = false;
34 lock (this)
35 {
36 if (m_ObjectToDataMap == null)
37 {
39 }
40 if (m_ObjectToDataMap[key] == null)
41 {
42 m_ObjectToDataMap[key] = data;
43 result = true;
44 }
45 }
46 return result;
47 }
Hashtable m_ObjectToDataMap

References System.key, and System.__ComObject.m_ObjectToDataMap.

Referenced by System.__ComObject.CreateEventProvider().