Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteState

override WriteState System.Runtime.Serialization.Json.XmlJsonWriter.WriteState
get

Definition at line 105 of file XmlJsonWriter.cs.

106 {
107 get
108 {
109 if (_writeState == WriteState.Closed)
110 {
111 return WriteState.Closed;
112 }
114 {
115 return WriteState.Attribute;
116 }
117 switch (_nodeType)
118 {
119 case JsonNodeType.None:
120 return WriteState.Start;
121 case JsonNodeType.Element:
122 return WriteState.Element;
123 case JsonNodeType.EndElement:
124 case JsonNodeType.QuotedText:
125 case JsonNodeType.StandaloneText:
126 return WriteState.Content;
127 default:
128 return WriteState.Error;
129 }
130 }
131 }