Terraria v1.4.4.9
Terraria source code documentation
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ITypeResolutionService.cs
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3
5
6public interface ITypeResolutionService
7{
9
10 Assembly? GetAssembly(AssemblyName name, bool throwOnError);
11
12 [return: DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicParameterlessConstructor)]
13 Type? GetType([DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicParameterlessConstructor)] string name);
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15 [return: DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicParameterlessConstructor)]
16 Type? GetType([DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicParameterlessConstructor)] string name, bool throwOnError);
17
18 [return: DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicParameterlessConstructor)]
19 Type? GetType([DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicParameterlessConstructor)] string name, bool throwOnError, bool ignoreCase);
20
22
24}
Type? GetType([DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicParameterlessConstructor)] string name, bool throwOnError, bool ignoreCase)
Type? GetType([DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicParameterlessConstructor)] string name, bool throwOnError)
Type? GetType([DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicParameterlessConstructor)] string name)
Assembly? GetAssembly(AssemblyName name, bool throwOnError)