Terraria
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EffectStateFlags.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
Microsoft.Xna.Framework.Graphics
;
4
5
[Flags]
6
internal
enum
EffectStateFlags
: uint
7
{
8
AllVertexSamplers
= 0x780000u,
9
AllSamplers
= 0x7FFF8u,
10
VertexSampler3
= 0x400000u,
11
VertexSampler2
= 0x200000u,
12
VertexSampler1
= 0x100000u,
13
VertexSampler0
= 0x80000u,
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Sampler15
= 0x40000u,
15
Sampler14
= 0x20000u,
16
Sampler13
= 0x10000u,
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Sampler12
= 0x8000u,
18
Sampler11
= 0x4000u,
19
Sampler10
= 0x2000u,
20
Sampler9
= 0x1000u,
21
Sampler8
= 0x800u,
22
Sampler7
= 0x400u,
23
Sampler6
= 0x200u,
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Sampler5
= 0x100u,
25
Sampler4
= 0x80u,
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Sampler3
= 0x40u,
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Sampler2
= 0x20u,
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Sampler1
= 0x10u,
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Sampler0
= 8u,
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Rasterizer
= 4u,
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DepthStencil
= 2u,
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Blend
= 1u,
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None
= 0u
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}
Microsoft.Xna.Framework.Graphics.BufferUsage.None
@ None
Microsoft.Xna.Framework.Graphics.Blend
Blend
Definition
Blend.cs:7
Microsoft.Xna.Framework.Graphics.EffectStateFlags
EffectStateFlags
Definition
EffectStateFlags.cs:7
Microsoft.Xna.Framework.Graphics.EffectStateFlags.VertexSampler3
@ VertexSampler3
Microsoft.Xna.Framework.Graphics.EffectStateFlags.Sampler7
@ Sampler7
Microsoft.Xna.Framework.Graphics.EffectStateFlags.Sampler4
@ Sampler4
Microsoft.Xna.Framework.Graphics.EffectStateFlags.Sampler12
@ Sampler12
Microsoft.Xna.Framework.Graphics.EffectStateFlags.VertexSampler2
@ VertexSampler2
Microsoft.Xna.Framework.Graphics.EffectStateFlags.DepthStencil
@ DepthStencil
Microsoft.Xna.Framework.Graphics.EffectStateFlags.Sampler8
@ Sampler8
Microsoft.Xna.Framework.Graphics.EffectStateFlags.Sampler1
@ Sampler1
Microsoft.Xna.Framework.Graphics.EffectStateFlags.Sampler11
@ Sampler11
Microsoft.Xna.Framework.Graphics.EffectStateFlags.Sampler6
@ Sampler6
Microsoft.Xna.Framework.Graphics.EffectStateFlags.AllVertexSamplers
@ AllVertexSamplers
Microsoft.Xna.Framework.Graphics.EffectStateFlags.Rasterizer
@ Rasterizer
Microsoft.Xna.Framework.Graphics.EffectStateFlags.Sampler5
@ Sampler5
Microsoft.Xna.Framework.Graphics.EffectStateFlags.Sampler14
@ Sampler14
Microsoft.Xna.Framework.Graphics.EffectStateFlags.Sampler3
@ Sampler3
Microsoft.Xna.Framework.Graphics.EffectStateFlags.Sampler15
@ Sampler15
Microsoft.Xna.Framework.Graphics.EffectStateFlags.Sampler13
@ Sampler13
Microsoft.Xna.Framework.Graphics.EffectStateFlags.VertexSampler1
@ VertexSampler1
Microsoft.Xna.Framework.Graphics.EffectStateFlags.Sampler9
@ Sampler9
Microsoft.Xna.Framework.Graphics.EffectStateFlags.VertexSampler0
@ VertexSampler0
Microsoft.Xna.Framework.Graphics.EffectStateFlags.Sampler2
@ Sampler2
Microsoft.Xna.Framework.Graphics.EffectStateFlags.AllSamplers
@ AllSamplers
Microsoft.Xna.Framework.Graphics.EffectStateFlags.Sampler10
@ Sampler10
Microsoft.Xna.Framework.Graphics.EffectStateFlags.Sampler0
@ Sampler0
Microsoft.Xna.Framework.Graphics
Definition
AlphaTestEffect.cs:1
System
Definition
BlockingCollection.cs:8
source
Microsoft.Xna.Framework.Graphics
EffectStateFlags.cs
Generated by
1.10.0