Terraria v1.4.4.9
Terraria source code documentation
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◆ GetCount()

int System.Linq.Enumerable.SelectManySingleSelectorIterator< TSource, TResult >.GetCount ( bool onlyIfCheap)
inline

Definition at line 2515 of file Enumerable.cs.

2516 {
2517 if (onlyIfCheap)
2518 {
2519 return -1;
2520 }
2521 int num = 0;
2522 foreach (TSource item in _source)
2523 {
2524 num = checked(num + _selector(item).Count());
2525 }
2526 return num;
2527 }
readonly Func< TSource, IEnumerable< TResult > > _selector

References System.Linq.Enumerable.SelectManySingleSelectorIterator< TSource, TResult >._selector, System.Linq.Enumerable.SelectManySingleSelectorIterator< TSource, TResult >._source, and System.item.