Terraria v1.4.4.9
Terraria source code documentation
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◆ UpdateAfterRead()

void System.Net.HttpRequestStream.UpdateAfterRead ( uint statusCode,
uint dataRead )
inlineprivate

Definition at line 279 of file HttpRequestStream.cs.

280 {
281 if (System.Net.NetEventSource.Log.IsEnabled())
282 {
283 System.Net.NetEventSource.Info(this, "statusCode:" + statusCode + " _closed:" + _closed, "UpdateAfterRead");
284 }
285 if (statusCode == 38 || dataRead == 0)
286 {
287 Close();
288 }
289 if (System.Net.NetEventSource.Log.IsEnabled())
290 {
291 System.Net.NetEventSource.Info(this, "statusCode:" + statusCode + " _closed:" + _closed, "UpdateAfterRead");
292 }
293 }
virtual void Close()
Definition Stream.cs:644
static readonly System.Net.NetEventSource Log
static void Info(object thisOrContextObject, FormattableString formattableString=null, [CallerMemberName] string memberName=null)

References System.Net.HttpRequestStream._closed, System.IO.Stream.Close(), System.Net.NetEventSource.Info(), and System.Net.NetEventSource.Log.

Referenced by System.Net.HttpRequestStream.EndRead(), and System.Net.HttpRequestStream.ReadCore().