Terraria v1.4.4.9
Terraria source code documentation
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◆ ReadArray() [19/31]

override int System.Xml.XmlBinaryReader.ReadArray ( string localName,
string namespaceUri,
short[] array,
int offset,
int count )
inlinevirtual

Reimplemented from System.Xml.XmlDictionaryReader.

Definition at line 1424 of file XmlBinaryReader.cs.

1425 {
1426 if (IsStartArray(localName, namespaceUri, XmlBinaryNodeType.Int16TextWithEndElement) && BitConverter.IsLittleEndian)
1427 {
1428 return ReadArray(array, offset, count);
1429 }
1430 return base.ReadArray(localName, namespaceUri, array, offset, count);
1431 }
override bool IsStartArray([NotNullWhen(true)] out Type type)

References System.array, System.count, System.Xml.Dictionary, System.BitConverter.IsLittleEndian, System.Xml.XmlBinaryReader.IsStartArray(), System.offset, and System.Xml.XmlBinaryReader.ReadArray().