Terraria
v1.4.4.9
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Variable.cs
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1
using
System.Xml.XPath
;
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3
namespace
MS.Internal.Xml.XPath
;
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5
internal
sealed
class
Variable
:
AstNode
6
{
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private
readonly
string
_localname
;
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9
private
readonly
string
_prefix
;
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public
override
AstType
Type
=>
AstType
.Variable;
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public
override
XPathResultType
ReturnType
=>
XPathResultType
.Any;
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15
public
string
Localname
=>
_localname
;
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public
string
Prefix
=>
_prefix
;
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public
Variable
(
string
name,
string
prefix)
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{
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_localname
= name;
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_prefix
= prefix;
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}
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}
MS.Internal.Xml.XPath.AstNode.AstType
AstType
Definition
AstNode.cs:8
MS.Internal.Xml.XPath.AstNode
Definition
AstNode.cs:6
MS.Internal.Xml.XPath.Variable._localname
readonly string _localname
Definition
Variable.cs:7
MS.Internal.Xml.XPath.Variable.ReturnType
override XPathResultType ReturnType
Definition
Variable.cs:13
MS.Internal.Xml.XPath.Variable.Variable
Variable(string name, string prefix)
Definition
Variable.cs:19
MS.Internal.Xml.XPath.Variable._prefix
readonly string _prefix
Definition
Variable.cs:9
MS.Internal.Xml.XPath.Variable.Prefix
string Prefix
Definition
Variable.cs:17
MS.Internal.Xml.XPath.Variable.Localname
string Localname
Definition
Variable.cs:15
MS.Internal.Xml.XPath.Variable
Definition
Variable.cs:6
System.Type
Definition
Type.cs:14
MS.Internal.Xml.XPath
Definition
AbsoluteQuery.cs:3
System.Xml.XPath.XPathResultType
XPathResultType
Definition
XPathResultType.cs:4
System.Xml.XPath
Definition
Extensions.cs:5
source
System.Private.Xml
MS.Internal.Xml.XPath
Variable.cs
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