Terraria
v1.4.4.9
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IEnumVARIANT.cs
Go to the documentation of this file.
1
namespace
System.Runtime.InteropServices.ComTypes
;
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3
[ComImport]
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[
Guid
(
"00020404-0000-0000-C000-000000000046"
)]
5
[InterfaceType(
ComInterfaceType
.InterfaceIsIUnknown)]
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public
interface
IEnumVARIANT
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{
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[PreserveSig]
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int
Next
(
int
celt, [Out][MarshalAs(
UnmanagedType
.LPArray, SizeParamIndex = 0)]
object
?[] rgVar,
IntPtr
pceltFetched);
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[PreserveSig]
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int
Skip
(
int
celt);
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[PreserveSig]
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int
Reset
();
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IEnumVARIANT
Clone
();
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}
System.Runtime.InteropServices.ComTypes.IEnumVARIANT.Next
int Next(int celt, [Out][MarshalAs(UnmanagedType.LPArray, SizeParamIndex=0)] object?[] rgVar, IntPtr pceltFetched)
System.Runtime.InteropServices.ComTypes.IEnumVARIANT.Skip
int Skip(int celt)
System.Runtime.InteropServices.ComTypes.IEnumVARIANT.Reset
int Reset()
System.Runtime.InteropServices.ComTypes.IEnumVARIANT.Clone
IEnumVARIANT Clone()
System.Runtime.InteropServices.ComTypes.IEnumVARIANT
Definition
IEnumVARIANT.cs:7
System.Data.Common.StorageType.Guid
@ Guid
System.Runtime.InteropServices.ComTypes
Definition
BIND_OPTS.cs:1
System.Runtime.InteropServices.ComInterfaceType
ComInterfaceType
Definition
ComInterfaceType.cs:4
System.Runtime.InteropServices.UnmanagedType
UnmanagedType
Definition
UnmanagedType.cs:4
System.IntPtr
Definition
IntPtr.cs:14
source
System.Private.CoreLib
System.Runtime.InteropServices.ComTypes
IEnumVARIANT.cs
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