Terraria v1.4.4.9
Terraria source code documentation
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◆ Divide< T >()

static Vector< T > System.Numerics.Vector< T >.Divide< T > ( Vector< T > left,
Vector< T > right )
inlinestatic
Type Constraints
T :struct 

Definition at line 372 of file Vector.cs.

372 : struct
373 {
374 return left / right;
375 }