Terraria
v1.4.4.9
Terraria source code documentation
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◆
Multiply< T >()
[3/3]
static
Vector
<
T
>
System.Numerics.Vector
<
T
>.
Multiply
<
T
>
(
Vector
<
T
>
left
,
Vector
<
T
>
right
)
inline
static
Type Constraints
T
:
struct
Definition at line
354
of file
Vector.cs
.
354
:
struct
355
{
356
return
left * right;
357
}
System
Numerics
Vector
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1.10.0