Terraria v1.4.4.9
Terraria source code documentation
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◆ EqualsAny< T >()

static bool System.Numerics.Vector< T >.EqualsAny< T > ( Vector< T > left,
Vector< T > right )
inlinestatic
Type Constraints
T :struct 

Definition at line 85 of file Vector.cs.

85 : struct
86 {
87 return !Vector<T>.Equals(left, right).Equals(Vector<T>.Zero);
88 }
static Vector< T > Zero
Definition Vector.cs:874

References System.Numerics.Vector< T >.Equals(), and System.Numerics.Vector< T >.Zero.