Terraria
v1.4.4.9
Terraria source code documentation
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◆
Multiply< T >()
[1/3]
static
Vector
<
T
>
System.Numerics.Vector
<
T
>.
Multiply
<
T
>
(
T
left
,
Vector
<
T
>
right
)
inline
static
Type Constraints
T
:
struct
Definition at line
366
of file
Vector.cs
.
366
:
struct
367
{
368
return
left * right;
369
}
System
Numerics
Vector
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1.10.0