Terraria v1.4.4.9
Terraria source code documentation
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◆ Multiply< T >() [1/3]

static Vector< T > System.Numerics.Vector< T >.Multiply< T > ( T left,
Vector< T > right )
inlinestatic
Type Constraints
T :struct 

Definition at line 366 of file Vector.cs.

366 : struct
367 {
368 return left * right;
369 }