Terraria v1.4.4.9
Terraria source code documentation
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◆ operator&()

static Vector< T > System.Numerics.Vector< T >.operator& ( Vector< T > left,
Vector< T > right )
inlinestatic

Definition at line 1167 of file Vector.cs.

1168 {
1169 ThrowHelper.ThrowForUnsupportedNumericsVectorBaseType<T>();
1170 Vector<T> result = default(Vector<T>);
1171 result.register.uint64_0 = left.register.uint64_0 & right.register.uint64_0;
1172 result.register.uint64_1 = left.register.uint64_1 & right.register.uint64_1;
1173 return result;
1174 }