Terraria
v1.4.4.9
Terraria source code documentation
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◆
AndNot< T >()
static
Vector
<
T
>
System.Numerics.Vector
<
T
>.AndNot<
T
>
(
Vector
<
T
>
left
,
Vector
<
T
>
right
)
inline
static
Type Constraints
T
:
struct
Definition at line
409
of file
Vector.cs
.
409
:
struct
410
{
411
return
left & ~right;
412
}
System
Numerics
Vector
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1.10.0