Terraria
v1.4.4.9
Terraria source code documentation
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LocatedActiveAxis.cs
Go to the documentation of this file.
1
namespace
System.Xml.Schema
;
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3
internal
sealed
class
LocatedActiveAxis
:
ActiveAxis
4
{
5
private
readonly
int
_column
;
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7
internal
bool
isMatched
;
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9
internal
KeySequence
Ks
;
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internal
int
Column
=>
_column
;
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internal
LocatedActiveAxis
(
Asttree
astfield
,
KeySequence
ks,
int
column
)
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:
base
(
astfield
)
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{
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Ks
= ks;
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_column
=
column
;
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isMatched
=
false
;
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}
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internal
void
Reactivate
(
KeySequence
ks)
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{
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Reactivate
();
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Ks
= ks;
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}
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}
System.Xml.Schema.ActiveAxis.Reactivate
void Reactivate()
Definition
ActiveAxis.cs:17
System.Xml.Schema.ActiveAxis
Definition
ActiveAxis.cs:6
System.Xml.Schema.Asttree
Definition
Asttree.cs:8
System.Xml.Schema.KeySequence
Definition
KeySequence.cs:7
System.Xml.Schema.LocatedActiveAxis.isMatched
bool isMatched
Definition
LocatedActiveAxis.cs:7
System.Xml.Schema.LocatedActiveAxis.Ks
KeySequence Ks
Definition
LocatedActiveAxis.cs:9
System.Xml.Schema.LocatedActiveAxis.LocatedActiveAxis
LocatedActiveAxis(Asttree astfield, KeySequence ks, int column)
Definition
LocatedActiveAxis.cs:13
System.Xml.Schema.LocatedActiveAxis._column
readonly int _column
Definition
LocatedActiveAxis.cs:5
System.Xml.Schema.LocatedActiveAxis.Column
int Column
Definition
LocatedActiveAxis.cs:11
System.Xml.Schema.LocatedActiveAxis.Reactivate
void Reactivate(KeySequence ks)
Definition
LocatedActiveAxis.cs:21
System.Xml.Schema.LocatedActiveAxis
Definition
LocatedActiveAxis.cs:4
System.Xml.Schema
Definition
Extensions.cs:3
System.Xml.ValueHandleType.Dictionary
@ Dictionary
source
System.Private.Xml
System.Xml.Schema
LocatedActiveAxis.cs
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1.10.0