Terraria
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ValueTaskSourceOnCompletedFlags.cs
Go to the documentation of this file.
1
namespace
System.Threading.Tasks.Sources
;
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[Flags]
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public
enum
ValueTaskSourceOnCompletedFlags
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{
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None
= 0,
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UseSchedulingContext
= 1,
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FlowExecutionContext
= 2
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}
System.Threading.Tasks.Sources.ValueTaskSourceOnCompletedFlags
ValueTaskSourceOnCompletedFlags
Definition
ValueTaskSourceOnCompletedFlags.cs:5
System.Threading.Tasks.Sources.ValueTaskSourceOnCompletedFlags.FlowExecutionContext
@ FlowExecutionContext
System.Threading.Tasks.Sources.ValueTaskSourceOnCompletedFlags.None
@ None
System.Threading.Tasks.Sources.ValueTaskSourceOnCompletedFlags.UseSchedulingContext
@ UseSchedulingContext
System.Threading.Tasks.Sources
Definition
IValueTaskSource.cs:1
source
System.Private.CoreLib
System.Threading.Tasks.Sources
ValueTaskSourceOnCompletedFlags.cs
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