Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ SendObjectPlacement()

static void Terraria.NetMessage.SendObjectPlacement ( int whoAmi,
int x,
int y,
int type,
int style,
int alternative,
int random,
int direction )
inlinestatic

Definition at line 2548 of file NetMessage.cs.

2549 {
2550 int remoteClient;
2551 int ignoreClient;
2552 if (Main.netMode == 2)
2553 {
2554 remoteClient = -1;
2555 ignoreClient = whoAmi;
2556 }
2557 else
2558 {
2559 remoteClient = whoAmi;
2560 ignoreClient = -1;
2561 }
2562 SendData(79, remoteClient, ignoreClient, null, x, y, type, style, alternative, random, direction);
2563 }
static void SendData(int msgType, int remoteClient=-1, int ignoreClient=-1, NetworkText text=null, int number=0, float number2=0f, float number3=0f, float number4=0f, int number5=0, int number6=0, int number7=0)
Definition NetMessage.cs:88

References Terraria.Main.netMode, Terraria.NetMessage.SendData(), and System.type.

Referenced by Terraria.MessageBuffer.GetData(), Terraria.Player.PlaceThing_Tiles_PlaceIt(), and Terraria.Player.TryReplantingTree().