Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ SyncOnePlayer_ItemArray()

static void Terraria.NetMessage.SyncOnePlayer_ItemArray ( int plr,
int toWho,
int fromWho,
Item[] arr,
int slot )
inlinestaticprivate

Definition at line 2886 of file NetMessage.cs.

2887 {
2888 for (int i = 0; i < arr.Length; i++)
2889 {
2890 SendData(5, toWho, fromWho, null, plr, slot + i, (int)arr[i].prefix);
2891 }
2892 }
static void SendData(int msgType, int remoteClient=-1, int ignoreClient=-1, NetworkText text=null, int number=0, float number2=0f, float number3=0f, float number4=0f, int number5=0, int number6=0, int number7=0)
Definition NetMessage.cs:88

References System.prefix, and Terraria.NetMessage.SendData().

Referenced by Terraria.NetMessage.SyncOnePlayer().