Terraria v1.4.4.9
Terraria source code documentation
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◆ CompareValueTo()

override int System.Data.Common.Int32Storage.CompareValueTo ( int recordNo,
object value )
inline

Definition at line 177 of file Int32Storage.cs.

178 {
179 if (_nullValue == value)
180 {
181 if (!HasValue(recordNo))
182 {
183 return 0;
184 }
185 return 1;
186 }
187 int num = _values[recordNo];
188 if (num == 0 && !HasValue(recordNo))
189 {
190 return -1;
191 }
192 return num.CompareTo((int)value);
193 }
bool HasValue(int recordNo)

References System.Data.Common.DataStorage._nullValue, System.Data.Common.Int32Storage._values, System.Xml.Dictionary, System.Data.Common.DataStorage.HasValue(), and System.value.