Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ AndNot() [18/20]

static Vector256< uint > System.Runtime.Intrinsics.X86.Avx2.AndNot ( Vector256< uint > left,
Vector256< uint > right )
inlinestatic

Definition at line 197 of file Avx2.cs.

198 {
199 return AndNot(left, right);
200 }
static Vector256< sbyte > AndNot(Vector256< sbyte > left, Vector256< sbyte > right)
Definition Avx2.cs:172

References System.Runtime.Intrinsics.X86.Avx2.AndNot().