Terraria
v1.4.4.9
Terraria source code documentation
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RoundToNearest()
[1/2]
static
Vector128
< float > System.Runtime.Intrinsics.Arm.AdvSimd.RoundToNearest
(
Vector128
< float >
value
)
inline
static
inherited
Definition at line
8399
of file
AdvSimd.cs
.
8400
{
8401
throw
new
PlatformNotSupportedException();
8402
}
System
Runtime
Intrinsics
Arm
Dp
Generated by
1.10.0