Terraria v1.4.4.9
Terraria source code documentation
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◆ RoundToNearest() [1/2]

static Vector128< float > System.Runtime.Intrinsics.Arm.AdvSimd.RoundToNearest ( Vector128< float > value)
inlinestaticinherited

Definition at line 8399 of file AdvSimd.cs.

8400 {
8401 throw new PlatformNotSupportedException();
8402 }