Terraria v1.4.4.9
Terraria source code documentation
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◆ ConvertToUInt32RoundToNegativeInfinity() [1/2]

static Vector128< uint > System.Runtime.Intrinsics.Arm.AdvSimd.ConvertToUInt32RoundToNegativeInfinity ( Vector128< float > value)
inlinestaticinherited

Definition at line 4799 of file AdvSimd.cs.

4800 {
4801 throw new PlatformNotSupportedException();
4802 }