Terraria v1.4.4.9
Terraria source code documentation
|
Reimplemented in System.Collections.Hashtable.SyncHashtable.
Definition at line 724 of file Hashtable.cs.
References System.Collections.Hashtable._buckets, System.SR.ArgumentNull_Key, System.Runtime.Serialization.Dictionary, System.Collections.Hashtable.bucket.hash_coll, System.Collections.Hashtable.InitHash(), System.Collections.Hashtable.bucket.key, System.key, and System.Collections.Hashtable.KeyEquals().
Referenced by System.Xml.Xsl.XsltOld.Stylesheet.AddAttributeSet(), System.Xml.Xsl.XsltOld.Stylesheet.AddTemplate(), System.Collections.Hashtable.Contains(), System.Collections.Hashtable.SyncHashtable.ContainsKey(), System.Collections.Specialized.StringDictionary.ContainsKey(), System.Xml.Xsl.XsltOld.XsltCompileContext.Document(), System.Data.XSDSchema.HandleConstraint(), System.Text.RegularExpressions.RegexParser.IsCaptureName(), System.Text.RegularExpressions.RegexParser.IsCaptureSlot(), System.Text.RegularExpressions.RegexParser.NoteCaptureName(), System.Text.RegularExpressions.RegexParser.NoteCaptureSlot(), System.Collections.HashtableExtensions.TryGetValue< T >(), and System.Xml.Serialization.XmlSerializationWriter.WriteStartElement().