Terraria v1.4.4.9
Terraria source code documentation
|
|
inlinevirtualinherited |
Implements System.ICloneable.
Reimplemented in System.Data.PropertyCollection, and System.Collections.Hashtable.SyncHashtable.
Definition at line 699 of file Hashtable.cs.
References System.Collections.Hashtable.Hashtable(), System.Collections.Hashtable._buckets, System.Collections.Hashtable._count, System.Collections.Hashtable._keycomparer, System.Collections.Hashtable._loadFactor, System.Collections.Hashtable._version, System.Runtime.Serialization.Dictionary, System.Collections.Hashtable.bucket.key, System.key, and System.Collections.Hashtable.bucket.val.
Referenced by System.Collections.Hashtable.SyncHashtable.Clone(), System.Xml.Schema.NamespaceList.Clone(), and System.Xml.Serialization.CodeIdentifiers.Clone().