Terraria v1.4.4.9
Terraria source code documentation
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◆ AddByte() [6/7]

bool System.Text.EncodingByteBuffer.AddByte ( byte b1,
byte b2,
byte b3,
int moreBytesExpected )
inlinepackage

Definition at line 108 of file EncodingByteBuffer.cs.

109 {
110 if (AddByte(b1, 2 + moreBytesExpected) && AddByte(b2, 1 + moreBytesExpected))
111 {
112 return AddByte(b3, moreBytesExpected);
113 }
114 return false;
115 }
unsafe bool AddByte(byte b, int moreBytesExpected)

References System.Text.EncodingByteBuffer.AddByte().