Terraria v1.4.4.9
Terraria source code documentation
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◆ AddByte() [5/7]

bool System.Text.EncodingByteBuffer.AddByte ( byte b1,
byte b2,
byte b3,
byte b4 )
inlinepackage

Definition at line 117 of file EncodingByteBuffer.cs.

118 {
119 if (AddByte(b1, 3) && AddByte(b2, 2) && AddByte(b3, 1))
120 {
121 return AddByte(b4, 0);
122 }
123 return false;
124 }
unsafe bool AddByte(byte b, int moreBytesExpected)

References System.Text.EncodingByteBuffer.AddByte().