Terraria v1.4.4.9
Terraria source code documentation
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◆ Clear()

void ReLogic.Utilities.SlotVector< T >.Clear ( )
inline

Definition at line 155 of file SlotVector.cs.

156 {
158 Count = 0;
159 _freeHead = 0u;
160 for (uint num = 0u; num < _array.Length - 1; num++)
161 {
162 _array[num] = new ItemPair(default(T), new SlotId(num + 1));
163 }
164 _array[_array.Length - 1] = new ItemPair(default(T), new SlotId(65535u));
165 }
readonly ItemPair[] _array
Definition SlotVector.cs:63

References ReLogic.Utilities.SlotVector< T >._array, ReLogic.Utilities.SlotVector< T >._freeHead, ReLogic.Utilities.SlotVector< T >._usedSpaceLength, and ReLogic.Utilities.SlotVector< T >.Count.

Referenced by ReLogic.Utilities.SlotVector< T >.SlotVector().