Terraria v1.4.4.9
Terraria source code documentation
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◆ TryGetValue() [1/2]

bool ReLogic.Utilities.SlotVector< T >.TryGetValue ( int index,
[NotNullWhen(true)] out T? result )
inline

Definition at line 244 of file SlotVector.cs.

245 {
246 if (index < 0 || index >= _array.Length)
247 {
248 result = default(T);
249 return false;
250 }
251 ref ItemPair arrayEntry = ref _array[index];
252 if (!arrayEntry.Id.IsActive)
253 {
254 result = default(T);
255 return false;
256 }
257 result = arrayEntry.Value;
258 return true;
259 }
readonly ItemPair[] _array
Definition SlotVector.cs:63

References ReLogic.Utilities.SlotVector< T >._array, and System.index.