Terraria v1.4.4.9
Terraria source code documentation
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◆ Equals() [1/4]

override bool System.TimeSpan.Equals ( [NotNullWhen(true)] object? value)
inline

Definition at line 176 of file TimeSpan.cs.

177 {
178 if (value is TimeSpan)
179 {
180 return _ticks == ((TimeSpan)value)._ticks;
181 }
182 return false;
183 }
TimeSpan(long ticks)
Definition TimeSpan.cs:78
readonly long _ticks
Definition TimeSpan.cs:27

References System.TimeSpan.TimeSpan(), System.TimeSpan._ticks, and System.value.