Terraria v1.4.4.9
Terraria source code documentation
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◆ ConstructChildPos()

static void System.Xml.Schema.ChoiceNode.ConstructChildPos ( SyntaxTreeNode child,
BitSet firstpos,
BitSet lastpos,
BitSet[] followpos )
inlinestaticprivate

Definition at line 25 of file ChoiceNode.cs.

26 {
27 BitSet bitSet = new BitSet(firstpos.Count);
28 BitSet bitSet2 = new BitSet(lastpos.Count);
29 child.ConstructPos(bitSet, bitSet2, followpos);
30 firstpos.Or(bitSet);
31 lastpos.Or(bitSet2);
32 }

References System.Xml.Schema.SyntaxTreeNode.ConstructPos(), System.Xml.Schema.BitSet.Count, System.Xml.Dictionary, and System.Xml.Schema.BitSet.Or().

Referenced by System.Xml.Schema.ChoiceNode.ConstructPos().