Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ GetCount()

int System.Linq.Enumerable.WhereEnumerableIterator< TSource >.GetCount ( bool onlyIfCheap)
inline

Definition at line 2763 of file Enumerable.cs.

2764 {
2765 if (onlyIfCheap)
2766 {
2767 return -1;
2768 }
2769 int num = 0;
2770 foreach (TSource item in _source)
2771 {
2772 if (_predicate(item))
2773 {
2774 num = checked(num + 1);
2775 }
2776 }
2777 return num;
2778 }
readonly IEnumerable< TSource > _source
readonly Func< TSource, bool > _predicate

References System.Linq.Enumerable.WhereEnumerableIterator< TSource >._predicate, System.Linq.Enumerable.WhereEnumerableIterator< TSource >._source, and System.item.