Terraria v1.4.4.9
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◆ SetElement()

void System.Runtime.Serialization.ExtensionDataReader.SetElement ( )
inlineprivate

Definition at line 442 of file ExtensionDataReader.cs.

443 {
444 _nodeType = XmlNodeType.Element;
446 _ns = _element.ns;
448 _value = string.Empty;
450 _attributeIndex = -1;
451 }

References System.Runtime.Serialization.ExtensionDataReader._attributeCount, System.Runtime.Serialization.ExtensionDataReader._attributeIndex, System.Runtime.Serialization.ExtensionDataReader._element, System.Runtime.Serialization.ExtensionDataReader._localName, System.Runtime.Serialization.ExtensionDataReader._nodeType, System.Runtime.Serialization.ExtensionDataReader._ns, System.Runtime.Serialization.ExtensionDataReader._prefix, System.Runtime.Serialization.ExtensionDataReader._value, System.Runtime.Serialization.ElementData.attributeCount, System.Runtime.Serialization.ElementData.localName, System.Runtime.Serialization.ElementData.ns, and System.Runtime.Serialization.ElementData.prefix.

Referenced by System.Runtime.Serialization.ExtensionDataReader.MoveToElement(), and System.Runtime.Serialization.ExtensionDataReader.Read().