Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 348 of file EnvironmentMapEffect.cs.
References Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.diffuseColorParam, Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.emissiveColorParam, Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.environmentMapAmountParam, Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.environmentMapParam, Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.environmentMapSpecularParam, Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.eyePositionParam, Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.fogColorParam, Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.fogVectorParam, Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.fresnelFactorParam, Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.light0, Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.light1, Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.light2, Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.shaderIndexParam, Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.textureParam, Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.worldInverseTransposeParam, Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.worldParam, and Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.worldViewProjParam.
Referenced by Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.EnvironmentMapEffect(), and Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.EnvironmentMapEffect().