AddPortal(Projectile sourceProjectile, Vector2 position, float angle, int form, int direction) | Terraria.GameContent.PortalHelper | inlineprivatestatic |
anyPortalAtAll | Terraria.GameContent.PortalHelper | privatestatic |
BlockPortals(Tile t) | Terraria.GameContent.PortalHelper | inlineprivatestatic |
CanPlacePortalOn(Tile t) | Terraria.GameContent.PortalHelper | inlineprivatestatic |
DoesTileTypeSupportPortals(ushort tileType) | Terraria.GameContent.PortalHelper | inlineprivatestatic |
EDGES | Terraria.GameContent.PortalHelper | privatestatic |
FindCollision(Vector2 startPosition, Vector2 stopPosition) | Terraria.GameContent.PortalHelper | inlineprivatestatic |
FindValidLine(Point position, int xOffset, int yOffset, out Point bestPosition) | Terraria.GameContent.PortalHelper | inlineprivatestatic |
FoundPortals | Terraria.GameContent.PortalHelper | privatestatic |
GetPortalColor(int colorIndex) | Terraria.GameContent.PortalHelper | inlinestatic |
GetPortalColor(int player, int portal) | Terraria.GameContent.PortalHelper | inlinestatic |
GetPortalEdges(Vector2 position, float angle, out Vector2 start, out Vector2 end) | Terraria.GameContent.PortalHelper | inlineprivatestatic |
GetPortalOutingPoint(Vector2 objectSize, Vector2 portalPosition, float portalAngle, out int bonusX, out int bonusY) | Terraria.GameContent.PortalHelper | inlineprivatestatic |
IsValidLine(Point position, int xOffset, int yOffset) | Terraria.GameContent.PortalHelper | inlineprivatestatic |
PortalCooldownForNPCs | Terraria.GameContent.PortalHelper | privatestatic |
PortalCooldownForPlayers | Terraria.GameContent.PortalHelper | privatestatic |
PortalHelper() | Terraria.GameContent.PortalHelper | inlineprivatestatic |
PORTALS_PER_PERSON | Terraria.GameContent.PortalHelper | static |
RemoveIntersectingPortals(Vector2 position, float angle) | Terraria.GameContent.PortalHelper | inlineprivatestatic |
RemoveMyOldPortal(int form) | Terraria.GameContent.PortalHelper | inlineprivatestatic |
SLOPE_EDGES | Terraria.GameContent.PortalHelper | privatestatic |
SLOPE_OFFSETS | Terraria.GameContent.PortalHelper | privatestatic |
SupportedHalfbrick(int x, int y) | Terraria.GameContent.PortalHelper | inlineprivatestatic |
SupportedNormal(int x, int y) | Terraria.GameContent.PortalHelper | inlineprivatestatic |
SupportedSlope(int x, int y, int slope) | Terraria.GameContent.PortalHelper | inlineprivatestatic |
SupportedTilesAreFine(Vector2 portalCenter, float portalAngle) | Terraria.GameContent.PortalHelper | inlinestatic |
SyncPortalSections(Vector2 portalPosition, int fluff) | Terraria.GameContent.PortalHelper | inlinestatic |
SyncPortalsOnPlayerJoin(int plr, int fluff, List< Point > dontInclude, out List< Point > portalSections) | Terraria.GameContent.PortalHelper | inlinestatic |
TryGoingThroughPortals(Entity ent) | Terraria.GameContent.PortalHelper | inlinestatic |
TryPlacingPortal(Projectile theBolt, Vector2 velocity, Vector2 theCrashVelocity) | Terraria.GameContent.PortalHelper | inlinestatic |
UpdatePortalPoints() | Terraria.GameContent.PortalHelper | inlinestatic |