Terraria v1.4.4.9
Terraria source code documentation
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System.Text.ASCIIUtility Member List

This is the complete list of members for System.Text.ASCIIUtility, including all inherited members.

AllBytesInUInt32AreAscii(uint value)System.Text.ASCIIUtilityinlinepackagestatic
AllBytesInUInt64AreAscii(ulong value)System.Text.ASCIIUtilityinlineprivatestatic
AllCharsInUInt32AreAscii(uint value)System.Text.ASCIIUtilityinlineprivatestatic
AllCharsInUInt64AreAscii(ulong value)System.Text.ASCIIUtilityinlineprivatestatic
ContainsNonAsciiByte_Sse2(uint sseMask)System.Text.ASCIIUtilityinlineprivatestatic
CountNumberOfLeadingAsciiBytesFromUInt32WithSomeNonAsciiData(uint value)System.Text.ASCIIUtilityinlinepackagestatic
FirstCharInUInt32IsAscii(uint value)System.Text.ASCIIUtilityinlineprivatestatic
GetIndexOfFirstNonAsciiByte(byte *pBuffer, nuint bufferLength)System.Text.ASCIIUtilityinlinestatic
GetIndexOfFirstNonAsciiByte_Default(byte *pBuffer, nuint bufferLength)System.Text.ASCIIUtilityinlineprivatestatic
GetIndexOfFirstNonAsciiByte_Intrinsified(byte *pBuffer, nuint bufferLength)System.Text.ASCIIUtilityinlineprivatestatic
GetIndexOfFirstNonAsciiChar(char *pBuffer, nuint bufferLength)System.Text.ASCIIUtilityinlinestatic
GetIndexOfFirstNonAsciiChar_Default(char *pBuffer, nuint bufferLength)System.Text.ASCIIUtilityinlineprivatestatic
GetIndexOfFirstNonAsciiChar_Sse2(char *pBuffer, nuint bufferLength)System.Text.ASCIIUtilityinlineprivatestatic
NarrowFourUtf16CharsToAsciiAndWriteToBuffer(ref byte outputBuffer, ulong value)System.Text.ASCIIUtilityinlineprivatestatic
NarrowTwoUtf16CharsToAsciiAndWriteToBuffer(ref byte outputBuffer, uint value)System.Text.ASCIIUtilityinlineprivatestatic
NarrowUtf16ToAscii(char *pUtf16Buffer, byte *pAsciiBuffer, nuint elementCount)System.Text.ASCIIUtilityinlinestatic
NarrowUtf16ToAscii_Sse2(char *pUtf16Buffer, byte *pAsciiBuffer, nuint elementCount)System.Text.ASCIIUtilityinlineprivatestatic
WidenAsciiToUtf16(byte *pAsciiBuffer, char *pUtf16Buffer, nuint elementCount)System.Text.ASCIIUtilityinlinestatic
WidenAsciiToUtf16_Intrinsified(byte *pAsciiBuffer, char *pUtf16Buffer, nuint elementCount)System.Text.ASCIIUtilityinlineprivatestatic
WidenFourAsciiBytesToUtf16AndWriteToBuffer(ref char outputBuffer, uint value)System.Text.ASCIIUtilityinlinepackagestatic