Terraria v1.4.4.9
Terraria source code documentation
|
|
getpackage |
Definition at line 132 of file InternalTransaction.cs.
Referenced by System.Transactions.TransactionState.ChangeStateAbortedDuringPromotion(), System.Transactions.TransactionState.ChangeStatePromotedAborted(), System.Transactions.TransactionState.ChangeStatePromotedCommitted(), System.Transactions.TransactionState.ChangeStateTransactionAborted(), System.Transactions.TransactionState.ChangeStateTransactionCommitted(), System.Transactions.TransactionStateAborted.EnterState(), System.Transactions.TransactionStateCommitted.EnterState(), System.Transactions.TransactionStateDelegatedBase.EnterState(), System.Transactions.TransactionStateInDoubt.EnterState(), System.Transactions.TransactionStatePromoted.EnterState(), System.Transactions.TransactionStatePromotedAborted.EnterState(), System.Transactions.TransactionStatePromotedCommitted.EnterState(), System.Transactions.TransactionStatePromotedIndoubt.EnterState(), System.Transactions.TransactionStatePromotedNonMSDTCAborted.EnterState(), System.Transactions.TransactionStatePromotedNonMSDTCCommitted.EnterState(), System.Transactions.TransactionStatePromotedNonMSDTCIndoubt.EnterState(), System.Transactions.TransactionState.InDoubtFromEnlistment(), System.Transactions.TransactionState.RestartCommitIfNeeded(), System.Transactions.EnlistableStates.Timeout(), System.Transactions.TransactionStatePromotedBase.Timeout(), System.Transactions.TransactionStatePromotedNonMSDTCBase.Timeout(), and System.Transactions.TransactionStateVolatilePhase1.Timeout().