Terraria v1.4.4.9
Terraria source code documentation
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System.Collections.ArrayList.ReadOnlyArrayList Member List

This is the complete list of members for System.Collections.ArrayList.ReadOnlyArrayList, including all inherited members.

_itemsSystem.Collections.ArrayListprivate
_listSystem.Collections.ArrayList.ReadOnlyArrayListprivate
_sizeSystem.Collections.ArrayListprivate
_versionSystem.Collections.ArrayListprivate
Adapter(IList list)System.Collections.ArrayListinlinestatic
Add(object obj)System.Collections.ArrayList.ReadOnlyArrayListinline
System::Collections::ArrayList.Add(object? value)System.Collections.ArrayListinlinevirtual
AddRange(ICollection c)System.Collections.ArrayList.ReadOnlyArrayListinlinevirtual
ArrayList()System.Collections.ArrayListinline
ArrayList(int capacity)System.Collections.ArrayListinline
ArrayList(ICollection c)System.Collections.ArrayListinline
BinarySearch(int index, int count, object value, IComparer comparer)System.Collections.ArrayList.ReadOnlyArrayListinline
System::Collections::ArrayList.BinarySearch(int index, int count, object? value, IComparer? comparer)System.Collections.ArrayListinlinevirtual
System::Collections::ArrayList.BinarySearch(object? value)System.Collections.ArrayListinlinevirtual
System::Collections::ArrayList.BinarySearch(object? value, IComparer? comparer)System.Collections.ArrayListinlinevirtual
CapacitySystem.Collections.ArrayList.ReadOnlyArrayList
Clear()System.Collections.ArrayList.ReadOnlyArrayListinlinevirtual
Clone()System.Collections.ArrayList.ReadOnlyArrayListinlinevirtual
Contains(object obj)System.Collections.ArrayList.ReadOnlyArrayListinline
System::Collections::ArrayList.Contains(object? item)System.Collections.ArrayListinlinevirtual
CopyTo(Array array, int index)System.Collections.ArrayList.ReadOnlyArrayListinlinevirtual
CopyTo(int index, Array array, int arrayIndex, int count)System.Collections.ArrayList.ReadOnlyArrayListinlinevirtual
System::Collections::ArrayList.CopyTo(Array array)System.Collections.ArrayListinlinevirtual
CountSystem.Collections.ArrayList.ReadOnlyArrayList
EnsureCapacity(int min)System.Collections.ArrayListinlineprivate
FixedSize(IList list)System.Collections.ArrayListinlinestatic
FixedSize(ArrayList list)System.Collections.ArrayListinlinestatic
GetEnumerator()System.Collections.ArrayList.ReadOnlyArrayListinlinevirtual
GetEnumerator(int index, int count)System.Collections.ArrayList.ReadOnlyArrayListinlinevirtual
GetRange(int index, int count)System.Collections.ArrayList.ReadOnlyArrayListinlinevirtual
IndexOf(object value)System.Collections.ArrayList.ReadOnlyArrayListinline
IndexOf(object value, int startIndex)System.Collections.ArrayList.ReadOnlyArrayListinline
IndexOf(object value, int startIndex, int count)System.Collections.ArrayList.ReadOnlyArrayListinline
System::Collections::ArrayList.IndexOf(object? value)System.Collections.ArrayListinlinevirtual
System::Collections::ArrayList.IndexOf(object? value, int startIndex)System.Collections.ArrayListinlinevirtual
System::Collections::ArrayList.IndexOf(object? value, int startIndex, int count)System.Collections.ArrayListinlinevirtual
Insert(int index, object obj)System.Collections.ArrayList.ReadOnlyArrayListinline
System::Collections::ArrayList.Insert(int index, object? value)System.Collections.ArrayListinlinevirtual
InsertRange(int index, ICollection c)System.Collections.ArrayList.ReadOnlyArrayListinlinevirtual
IsFixedSizeSystem.Collections.ArrayList.ReadOnlyArrayList
IsReadOnlySystem.Collections.ArrayList.ReadOnlyArrayList
IsSynchronizedSystem.Collections.ArrayList.ReadOnlyArrayList
LastIndexOf(object value)System.Collections.ArrayList.ReadOnlyArrayListinline
LastIndexOf(object value, int startIndex)System.Collections.ArrayList.ReadOnlyArrayListinline
LastIndexOf(object value, int startIndex, int count)System.Collections.ArrayList.ReadOnlyArrayListinline
System::Collections::ArrayList.LastIndexOf(object? value)System.Collections.ArrayListinlinevirtual
System::Collections::ArrayList.LastIndexOf(object? value, int startIndex)System.Collections.ArrayListinlinevirtual
System::Collections::ArrayList.LastIndexOf(object? value, int startIndex, int count)System.Collections.ArrayListinlinevirtual
ReadOnly(IList list)System.Collections.ArrayListinlinestatic
ReadOnly(ArrayList list)System.Collections.ArrayListinlinestatic
ReadOnlyArrayList(ArrayList l)System.Collections.ArrayList.ReadOnlyArrayListinlinepackage
Remove(object value)System.Collections.ArrayList.ReadOnlyArrayListinline
System::Collections::ArrayList.Remove(object? obj)System.Collections.ArrayListinlinevirtual
RemoveAt(int index)System.Collections.ArrayList.ReadOnlyArrayListinlinevirtual
RemoveRange(int index, int count)System.Collections.ArrayList.ReadOnlyArrayListinlinevirtual
Repeat(object? value, int count)System.Collections.ArrayListinlinestatic
Reverse(int index, int count)System.Collections.ArrayList.ReadOnlyArrayListinlinevirtual
System::Collections::ArrayList.Reverse()System.Collections.ArrayListinlinevirtual
SetRange(int index, ICollection c)System.Collections.ArrayList.ReadOnlyArrayListinlinevirtual
Sort(int index, int count, IComparer comparer)System.Collections.ArrayList.ReadOnlyArrayListinline
System::Collections::ArrayList.Sort()System.Collections.ArrayListinlinevirtual
System::Collections::ArrayList.Sort(IComparer? comparer)System.Collections.ArrayListinlinevirtual
System::Collections::ArrayList.Sort(int index, int count, IComparer? comparer)System.Collections.ArrayListinlinevirtual
Synchronized(IList list)System.Collections.ArrayListinlinestatic
Synchronized(ArrayList list)System.Collections.ArrayListinlinestatic
SyncRootSystem.Collections.ArrayList.ReadOnlyArrayList
this[int index]System.Collections.ArrayList.ReadOnlyArrayList
ToArray()System.Collections.ArrayList.ReadOnlyArrayListinlinevirtual
ToArray(Type type)System.Collections.ArrayList.ReadOnlyArrayListinlinevirtual
TrimToSize()System.Collections.ArrayList.ReadOnlyArrayListinlinevirtual