Terraria
v1.4.4.9
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SafeFindHandle.cs
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1
using
System
;
2
using
System.Runtime.InteropServices
;
3
4
namespace
Microsoft.Win32.SafeHandles
;
5
6
internal
sealed
class
SafeFindHandle
:
SafeHandle
7
{
8
public
override
bool
IsInvalid
9
{
10
get
11
{
12
if
(!(
handle
==
IntPtr
.
Zero
))
13
{
14
return
handle
==
new
IntPtr
(-1);
15
}
16
return
true
;
17
}
18
}
19
20
public
SafeFindHandle
()
21
: base(
IntPtr
.Zero, ownsHandle: true)
22
{
23
}
24
25
protected
override
bool
ReleaseHandle
()
26
{
27
return
global::Interop.Kernel32.FindClose(
handle
);
28
}
29
}
Microsoft.Win32.SafeHandles.SafeFindHandle.ReleaseHandle
override bool ReleaseHandle()
Definition
SafeFindHandle.cs:25
Microsoft.Win32.SafeHandles.SafeFindHandle.SafeFindHandle
SafeFindHandle()
Definition
SafeFindHandle.cs:20
Microsoft.Win32.SafeHandles.SafeFindHandle.IsInvalid
override bool IsInvalid
Definition
SafeFindHandle.cs:9
Microsoft.Win32.SafeHandles.SafeFindHandle
Definition
SafeFindHandle.cs:7
System.Runtime.InteropServices.SafeHandle.handle
IntPtr handle
Definition
SafeHandle.cs:8
System.Runtime.InteropServices.SafeHandle
Definition
SafeHandle.cs:7
Microsoft.Win32.SafeHandles
Definition
SafeProcessHandle.cs:3
System.Runtime.InteropServices
Definition
SequenceMarshal.cs:4
System
Definition
BlockingCollection.cs:8
System.IntPtr.Zero
static readonly IntPtr Zero
Definition
IntPtr.cs:18
System.IntPtr
Definition
IntPtr.cs:14
source
System.IO.FileSystem.AccessControl
Microsoft.Win32.SafeHandles
SafeFindHandle.cs
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