Terraria v1.4.4.9
Terraria source code documentation
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◆ Fire()

void System.Threading.TimerQueueTimer.Fire ( bool isThreadPool = false)
inlinepackage

Definition at line 227 of file TimerQueueTimer.cs.

228 {
229 bool flag = false;
231 {
232 flag = _canceled;
233 if (!flag)
234 {
236 }
237 }
238 if (!flag)
239 {
240 CallCallback(isThreadPool);
241 bool flag2;
243 {
246 }
247 if (flag2)
248 {
250 }
251 }
252 }
void CallCallback(bool isThreadPool)
readonly TimerQueue _associatedTimerQueue

References System.Threading.TimerQueueTimer._associatedTimerQueue, System.Threading.TimerQueueTimer._callbacksRunning, System.Threading.TimerQueueTimer._canceled, System.Threading.TimerQueueTimer._notifyWhenNoCallbacksRunning, System.Threading.TimerQueueTimer.CallCallback(), and System.Threading.TimerQueueTimer.SignalNoCallbacksRunning().

Referenced by System.Threading.TimerQueueTimer.Execute().