Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteArrayNode() [3/3]

void System.Xml.XmlDictionaryWriter.WriteArrayNode ( XmlDictionaryReader reader,
Type type )
inlineprivateinherited

Definition at line 641 of file XmlDictionaryWriter.cs.

642 {
643 if (reader.TryGetLocalNameAsDictionaryString(out XmlDictionaryString localName) && reader.TryGetNamespaceUriAsDictionaryString(out XmlDictionaryString namespaceUri))
644 {
645 WriteArrayNode(reader, reader.Prefix, localName, namespaceUri, type);
646 }
647 else
648 {
649 WriteArrayNode(reader, reader.Prefix, reader.LocalName, reader.NamespaceURI, type);
650 }
651 }
void WriteArrayNode(XmlDictionaryReader reader, string prefix, string localName, string namespaceUri, Type type)

References System.Xml.Dictionary, System.Xml.XmlReader.LocalName, System.Xml.XmlReader.NamespaceURI, System.Xml.XmlReader.Prefix, System.Xml.XmlDictionaryReader.TryGetLocalNameAsDictionaryString(), System.Xml.XmlDictionaryReader.TryGetNamespaceUriAsDictionaryString(), System.type, and System.Xml.XmlDictionaryWriter.WriteArrayNode().