Terraria v1.4.4.9
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◆ WriteArray() [11/20]

virtual void System.Xml.XmlDictionaryWriter.WriteArray ( string? prefix,
XmlDictionaryString localName,
XmlDictionaryString? namespaceUri,
bool[] array,
int offset,
int count )
inlinevirtualinherited

Definition at line 769 of file XmlDictionaryWriter.cs.

770 {
771 WriteArray(prefix, XmlDictionaryString.GetString(localName), XmlDictionaryString.GetString(namespaceUri), array, offset, count);
772 }
virtual void WriteArray(string? prefix, string localName, string? namespaceUri, bool[] array, int offset, int count)

References System.array, System.count, System.Xml.XmlDictionaryString.GetString(), System.offset, System.prefix, and System.Xml.XmlDictionaryWriter.WriteArray().