Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteTextNode()

virtual void System.Xml.XmlDictionaryWriter.WriteTextNode ( XmlDictionaryReader reader,
bool isAttribute )
inlineprotectedvirtualinherited

Reimplemented in System.Xml.XmlBinaryWriter.

Definition at line 653 of file XmlDictionaryWriter.cs.

654 {
655 if (reader.TryGetValueAsDictionaryString(out XmlDictionaryString value))
656 {
658 }
659 else
660 {
661 WriteString(reader.Value);
662 }
663 if (!isAttribute)
664 {
665 reader.Read();
666 }
667 }
virtual void WriteString(XmlDictionaryString? value)

References System.Xml.Dictionary, System.Xml.XmlReader.Read(), System.Xml.XmlDictionaryReader.TryGetValueAsDictionaryString(), System.value, System.Xml.XmlReader.Value, and System.Xml.XmlDictionaryWriter.WriteString().

Referenced by System.Xml.XmlDictionaryWriter.WriteElementNode(), and System.Xml.XmlDictionaryWriter.WriteNode().