Terraria v1.4.4.9
Terraria source code documentation
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◆ PlaceSandColumn()

static void Terraria.GameContent.Biomes.Desert.SandMound.PlaceSandColumn ( int startX,
int startY,
int height )
inlinestaticprivate

Definition at line 49 of file SandMound.cs.

50 {
51 for (int num = startY + height - 1; num >= startY; num--)
52 {
53 int num2 = num;
54 Tile tile = Main.tile[startX, num2];
55 if (!WorldGen.remixWorldGen)
56 {
57 tile.liquid = 0;
58 }
59 _ = Main.tile[startX, num2 + 1];
60 _ = Main.tile[startX, num2 + 2];
61 tile.type = 53;
62 tile.slope(0);
63 tile.halfBrick(halfBrick: false);
64 tile.active(active: true);
65 if (num < startY)
66 {
67 tile.active(active: false);
68 }
69 WorldGen.SquareWallFrame(startX, num2);
70 }
71 }

References Terraria.Tile.active(), Terraria.Tile.halfBrick(), Terraria.WorldGen.remixWorldGen, Terraria.Tile.slope(), Terraria.WorldGen.SquareWallFrame(), and Terraria.Main.tile.

Referenced by Terraria.GameContent.Biomes.Desert.SandMound.Place().