Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 3194 of file LambdaCompiler.cs.
References System.Linq.Expressions.Compiler.LambdaCompiler._ilg, System.array, System.Reflection.Emit.OpCodes.Beq, System.Reflection.Emit.OpCodes.Bgt, System.Reflection.Emit.OpCodes.Bgt_Un, System.Reflection.Emit.OpCodes.Blt, System.Reflection.Emit.OpCodes.Blt_Un, System.Linq.Expressions.Constant, System.Reflection.Emit.OpCodes.Conv_I4, System.Collections.Generic.Dictionary< TKey, TValue >.Count, System.Reflection.Emit.ILGenerator.DefineLabel(), System.Reflection.Emit.ILGenerator.Emit(), System.Linq.Expressions.Compiler.LambdaCompiler.EmitConstant(), System.info, System.item, System.key, System.Reflection.Emit.OpCodes.Ldloc, System.Reflection.Emit.ILGenerator.MarkLabel(), System.Reflection.Emit.OpCodes.Sub, and System.Reflection.Emit.OpCodes.Switch.
Referenced by System.Linq.Expressions.Compiler.LambdaCompiler.EmitSwitchBuckets().