Terraria v1.4.4.9
Terraria source code documentation
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◆ ReadAttributeValue()

override bool System.Xml.XsdValidatingReader.ReadAttributeValue ( )
inline

Definition at line 1378 of file XsdValidatingReader.cs.

1379 {
1380 if (_validationState == ValidatingReaderState.OnReadBinaryContent)
1381 {
1384 }
1385 if (NodeType == XmlNodeType.Attribute)
1386 {
1387 if (_validationState == ValidatingReaderState.OnDefaultAttribute)
1388 {
1390 _validationState = ValidatingReaderState.OnReadAttributeValue;
1391 return true;
1392 }
1394 }
1395 return false;
1396 }
ValidatingReaderNodeData _cachedNode
ValidatingReaderNodeData CreateDummyTextNode(string attributeValue, int depth)
ReadContentAsBinaryHelper _readBinaryHelper
ValidatingReaderState _validationState

References System.Xml.XsdValidatingReader._cachedNode, System.Xml.XsdValidatingReader._coreReader, System.Xml.XsdValidatingReader._readBinaryHelper, System.Xml.XsdValidatingReader._savedState, System.Xml.XsdValidatingReader._validationState, System.Xml.XsdValidatingReader.CreateDummyTextNode(), System.Xml.ValidatingReaderNodeData.Depth, System.Xml.ReadContentAsBinaryHelper.Finish(), System.Xml.XsdValidatingReader.NodeType, System.Xml.ValidatingReaderNodeData.RawValue, and System.Xml.XmlReader.ReadAttributeValue().