Terraria v1.4.4.9
Terraria source code documentation
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◆ CreatePseudoCustomAttributeHashSet()

static HashSet< RuntimeType > System.Reflection.PseudoCustomAttribute.CreatePseudoCustomAttributeHashSet ( )
inlinestaticprivate

Definition at line 11 of file PseudoCustomAttribute.cs.

12 {
13 Type[] array = new Type[11]
14 {
16 typeof(SerializableAttribute),
19 typeof(NonSerializedAttribute),
26 };
28 Type[] array2 = array;
29 for (int i = 0; i < array2.Length; i++)
30 {
31 RuntimeType item = (RuntimeType)array2[i];
33 }
34 return hashSet;
35 }
void Add(TKey key, TValue value)

References System.Collections.Generic.Dictionary< TKey, TValue >.Add(), System.array, and System.item.